This is raw footage of the mockup concept based on the test room that was pitched. This simple clip shows the core mechanics of the base gameplay. The player can switch weapons, swing sword and destroy the barricade and defeat enemies. The player can also lose health and regain health and collect items.
Project: Prototype
This project is the latest addition to my collection that I am working on. This project is based off of a cut idea that did not make it past paper prototype and the pitch. Years later a smaller, redefined idea focusing on the core pillars that drive the idea and thus the new project is born.