Project: Annulus

Status: Discontinued

Character armour for two space marines. One as a Recon Specialist and another for a Pirate Ninja. These two design were going to be apart of a Project Annulus but never made it past concepts.

Project: Annulus and Annulus Remaster

Status: Discontinued

Sketch of a more futuristic combat marine with various combat body plating to withstand combat. Made by the Tyro Industries, the Close Combat Infiltration (CCI) armour is for infiltrating secure locations and withstanding close combat. Variations of the helmets available depending on the mission situation. This was to be apart of a remaster of Project Annulus but the work involved was too ambitious for a small scale project.

Project: Annulus

Status: Discontinued

Quick helmet sketch to be used for the FPS Project Annulus. Involved attachments to upgrade the helmet as well as stats giving bonuses due to the upgrades applied.

Project: Annulus

Status: Discontinued

Quick helmet sketch to be used for the FPS Project Annulus. Involved attachments to upgrade the helmet as well as stats giving bonuses due to the upgrades applied.

Project: Strife
Status: Discontinued
These civilians were apart of a settlement that was overrun by the SeFurian Guard. They were inhabitants of the Region of Skylar. The game was centered around the overrun of the Monarch Empire and the struggle of lack leadership within the town. Centered around non-combat game play they player was to maneuver the characters above (left - Blade and right - Broden) to progress the narrative driven storyline.
Classed as armour, these characters are more of a human approach and are regarded as citizens. If applied to a game with stats, there is a chance each civilian will have their own advantages and disadvantages.
Project: Strife
Status: Discontinued
Sketches of the SeFurian faction. These guys are quick and like fast combat. Each combatant planned to have a unique role but they weren't fleshed out enough (as the plans for the game they were featured in became unfinished due to high ambition at the time and has not been revisited since).
Project: Strife
Status: Discontinued

Sketches of the SeFurian faction. These guys are quick and like fast combat. Each combatant planned to have a unique role but they weren't fleshed out enough (as the plans for the game they were featured in became unfinished due to high ambition at the time and has not been revisited since).

Project: Strife
Status: Discontinued

Sketches of the SeFurian faction. These guys are quick and like fast combat. Each combatant planned to have a unique role but they weren't fleshed out enough (as the plans for the game they were featured in became unfinished due to high ambition at the time and has not been revisited since).

They were planned to be bright, colourful and unique in thier combat operations as they make their own armour from scraps and reversed engineered technology. They never saw the light of day.

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