Benjamin Nussbaumer
Game Designer/Level Designer
Game design has always been a passion of mine and I dream to create a reality where people can enjoy what I have crafted.
My interest as a game designer is to create unique game play and creative environments for the player to enjoy new experiences and get invested into what they are playing. I like to push the boundaries and expand and reimagine experiences to craft a new moment for the player.
I first started playing around with various level editors and map editors from popular games such as Halo's Forge mode, Far Cry's map editor and even a fan program DoomBuilder for Doom. My passion for games really exploded after enjoying and play testing various maps and scenarios I created and wanted to pursue that further asĀ career!
Please note that this portfolio gets updated regularly with new content so please check backĀ in a later date to see what I've been working on!